Posts Tagged

game development

006-VR
Podcast

Download the Episode Here Today, TIME magazine released an article about Palmer Luckey, the Oculus Rift, and the recent stir that virtual reality has caused in the tech industry — an article that couldn’t have come at a better time! In this episode, the whole crew sits down to talk

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005-Playtesting
Podcast

Download the Episode Here Rogue podcasters Ryan, Obinna, and Andrew were feeling a bit brazen and decided to record an episode without the other two co-hosts. In this episode we answer the “How”, “Why,” and “What” when playtesting your game. The guys channel their inner Fido in this episode in referencing a somewhat

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003-Best-Practices
Podcast

Download the Episode Here Just when you thought four’s a crowd, we add our fifth and final member to the Debug.Log crew! We are excited to welcome Eduardo Castillo Fernandez into the fold, who brings several years of professional development experience — both inside and out of the gaming realm.

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