Welcome to our 4th annual Holiday Special where we discuss some of the biggest games and stories of the past year. Thank you for sticking with us for another year and stayed tuned for more episodes and content in the months to come. Happy Holidays everybody, be safe, and have a happy 2019!
Unite 2018 Los Angeles! In this episode we discuss the many happenings at the annual Unity convention Unite. There was a lot to see at this years conference. Some of the highlights include the Entity Component System, nested prefabs, the Visual Effects Tool, FPS sample, Mega City, and many more.
This week we are back with another “Rapid-Fire Roundup” episode. Catching up on a lot of the stories of the past few months, we tackle everything from Microsoft’s interesting new Game Pass offerings to updates on the eternal Unity vs Unreal war. All that and more on this episode of The
Another walk down gamedev memory lane with Ryan and the gang! This week on the show we discuss the evolution of networking in games. We cover the growth of the play spaces for multiplayer games such as university networks to linked computers and on to the Internet. We also talk
Double the flavor, double the fun! We’ve got a pair of Sprocketeers, in Dan Moran and Lisa Hicks, joining us today to talk about methodologies, tools, and techniques used to help optimize games for performance. We take a fairly high-level view of optimization techniques, which makes the discussions in this
Also take a look at ScriptableObject. It is just like a MonoBehavior but is not a Component. Unity ensures that only one (and no more than one) instance exists, it…
One good point to be talking about with the release of Unity 2018.3 is that it's features quality are starting to make Unreal Engine poor. This is only my opnion.…
More clarification: LOD talk @ 40 minute mark, ending comment about 3D meshes at a distance where Epic recently published a paper on their technique
Is there a link or download for the whitepaper mentioned about Epic Game's Fortnite's 3D rendering engine? For context, it was when they were discussing how it does lower definition…
Steam spy isn't dead. https://galyonk.in/whats-going-on-with-steam-spy-deed5d699233