Welcome to The Debug Log!

A podcast about game development. This is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Join them each week as they deep dive into the evolving world of game development.

Articles

068-How-To-Pitch-Your-Game
Podcast

Before the thousands of players, before the money, before the press conferences, even the biggest games had to start with one simple thing; the pitch. Whether it’s to investors or collaborators, fans or the press,  pitching your game is something you will be doing constantly as a developer. Not only is

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A Product Manager's Purpose with Vignon Zinsou
Podcast

Tired of getting your PM’s mixed up? Not sure what goes into product management? Eager to impress your friends and co-workers with some key, trivia-ready information about what a product manager does? If you answered, ‘Yes’ to any of the above questions, then this episode is for you! In this

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Unity Analytics with John Cheng
Podcast

In this episode, I have to pleasure to talk to John Cheng, the head of Unity Analytics. We go over the different parts of Unity Analytics and its features to show you all the power that you have in your hands if you use Unity. Finishing a game is not

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MakinStuffLookGood
Podcast

You lookin’ gooooood! In today’s episode we are covering the topic of visual effects in a conversation with our friend Dan Moran. Dan runs the Youtube channel Makin’ Stuff Look Good and works with Obinna and I at Sprockets as a Graphics Engineer. He is very knowledgeable when it comes

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TDL-009-Theodore-Park-Steven-Li.png
The Debug Lounge

In this episode we talk to Theodore Park and Steven Li from Mild Beast Games about there new game SUNDOWN. SUNDOWN is a top-down multiplayer stealth game with a very unique twist. For more information check out Find out more at sundown-game.com

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