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The Debug Lounge

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The Debug Lounge

In this episode we talk to Theodore Park and Steven Li from Mild Beast Games about there new game SUNDOWN. SUNDOWN is a top-down multiplayer stealth game with a very unique twist. For more information check out Find out more at sundown-game.com

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The Debug Lounge

In this episode we talk to Chaz Digg, a level designer at Fenix Fire Entertainment, about their new early access game on Steam, Osiris : New Dawn. We get a chance to talk about some of the challenges they faced in development and what they plan on doing with Osiris

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The Debug Lounge

In this episode, we had the opportunity to talk to Alice Guy about Blackwood Crossing coming out for XboxOne, PS4, and PC early 2017 . She tells us about some of the creative decisions behind their story driven first person adventure game, Blackwood Crossing. Enjoy! We want to thank Alice for

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tdl-006-lucas-meijer
The Debug Lounge

In this episode, we had the opportunity to sit down with Unity’s Technical Director, Lucas Meijer. While at Unite 2016 in November, we tracked Lucas down and he was gracious enough give us a few minutes of his time. It was very cool to have someone on the show with

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The Debug Lounge

In this episode, Obinna and Andrew sit down with Allan Davis to talk to him about his studio Shadow Media and his new game called Tech Strike. We hope you guys enjoy!

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The Debug Lounge

In this episode, Eduardo and Obinna sit down with Vahagn Movsesian to talk to him about his game and the challenges of developing indie games as a student. We hope you guys enjoy!

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TDL-003-Theo-Stevens
The Debug Lounge

In this episode, Eduardo and Andrew sit down with Theo Stevens to discuss his game Stump-a-Trump. Theo describes working with GameMaker, his productivity secrets, and the dangers of long file names. We hope you guys enjoy! Check out the trailer for Stump A Trump: https://www.youtube.com/watch?v=K50BxbjVAkY

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TDL-002-Nicolas-Gallo-Brian-Foster
The Debug Lounge

In this episode, Eduardo and Obinna sit down with Nicolas Gallo and Brian Foster of Quickdraw Studios to talk about their projects Gnome Wars! and Riverfest: Sunny Days. The gents at Quickdraw Studios share with the Lounge how they are using games and their skills to promote their hometown of

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The Debug Lounge

Welcome to ​The Debug Lounge​, a laid-back series of game dev interviews of developers like you. Allow us to set the scene… That sound you hear? Those sounds are the sultry voices of hosts Andrew, Obinna, Zack, Ryan, and Eduardo. That lingering smell you smell? Well, that is just a

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