The Debug Lounge

The Debug Lounge – Episode 9: Theodore Park and Steven Li at Unite 2016
In this episode we talk to Theodore Park and Steven Li from Mild Beast Games about there new game SUNDOWN. SUNDOWN is a top-down multiplayer stealth game with a very unique twist. For more information check out Find out more at sundown-game.com

The Debug Lounge – Episode 8: Chaz Diggs at Unite 2016
In this episode we talk to Chaz Digg, a level designer at Fenix Fire Entertainment, about their new early access game on Steam, Osiris : New Dawn. We get a chance to talk about some of the challenges they faced in development and what they plan on doing with Osiris

The Debug Lounge – Episode 7: Alice Guy at Unite 2016
In this episode, we had the opportunity to talk to Alice Guy about Blackwood Crossing coming out for XboxOne, PS4, and PC early 2017 . She tells us about some of the creative decisions behind their story driven first person adventure game, Blackwood Crossing. Enjoy! We want to thank Alice for

The Debug Lounge – Episode 6: Lucas Meijer at Unite 2016
In this episode, we had the opportunity to sit down with Unity’s Technical Director, Lucas Meijer. While at Unite 2016 in November, we tracked Lucas down and he was gracious enough give us a few minutes of his time. It was very cool to have someone on the show with

The Debug Lounge – Episode 5: Allan Davis
In this episode, Obinna and Andrew sit down with Allan Davis to talk to him about his studio Shadow Media and his new game called Tech Strike. We hope you guys enjoy!

The Debug Lounge – Episode 4: Vahagn Movsesian
In this episode, Eduardo and Obinna sit down with Vahagn Movsesian to talk to him about his game and the challenges of developing indie games as a student. We hope you guys enjoy!

The Debug Lounge – Episode 3: Theo Stevens
In this episode, Eduardo and Andrew sit down with Theo Stevens to discuss his game Stump-a-Trump. Theo describes working with GameMaker, his productivity secrets, and the dangers of long file names. We hope you guys enjoy! Check out the trailer for Stump A Trump: https://www.youtube.com/watch?v=K50BxbjVAkY

The Debug Lounge – Episode 2: Nicolas Gallo & Brian Foster
In this episode, Eduardo and Obinna sit down with Nicolas Gallo and Brian Foster of Quickdraw Studios to talk about their projects Gnome Wars! and Riverfest: Sunny Days. The gents at Quickdraw Studios share with the Lounge how they are using games and their skills to promote their hometown of

The Debug Lounge – Episode 1: Kaylin Norman-Slack
Welcome to The Debug Lounge, a laid-back series of game dev interviews of developers like you. Allow us to set the scene… That sound you hear? Those sounds are the sultry voices of hosts Andrew, Obinna, Zack, Ryan, and Eduardo. That lingering smell you smell? Well, that is just a