Ryan Killgore
Author Archive

Ryan Killgore

MakinStuffLookGood
Podcast

You lookin’ gooooood! In today’s episode we are covering the topic of visual effects in a conversation with our friend Dan Moran. Dan runs the Youtube channel Makin’ Stuff Look Good and works with Obinna and I at Sprockets as a Graphics Engineer. He is very knowledgeable when it comes

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049-streaming-assets
Podcast

Is your app too big to install over the air? Need a dynamic content delivery system? Then streaming assets are for you! Yes friends streaming assets are a very useful tool in modern game content management. This week the gang and I explore what streaming assets are, how to build

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042-Picking-the-Perfect-Platform
Podcast

Xbox? Xbox One? PS3? 4? Wii? Steam? Android? iOS? WebGl? Windows Phone? PC? Mac? Android TV? Apple Tv? That’s just to name a few. With so many available platforms to release your application or game on, it is becoming increasingly important to carefully consider your options before beginning development. In

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026-GDC-2016-Wrap-up
Podcast

Ahhh GDC.  A magical time where game developers gather from across the land to share their ideas, innovations, and a few drinks.  Or perhaps several drinks.  In the year of VR it has been a noteworthy conference.  Join us as we discuss the interesting news from Unity and the rest

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