Podcast

Episode 85: The Downsides of Developer Transparency

There has always been an air of mystery surrounding the game development process. In the past, this was mainly due to the archaic processes involved and the massive amounts of specialized knowledge required to dip a toe into that world. Fast-forward to now, what has changed? Well, the tools are a whole lot better, the entire process has become much more open to people of all talents, and the basic concepts of game development are pretty much common knowledge, even to the casual gamer. But, as games got easier to make they grew exponentially in their complexity and the concept of AAA development entered the fold. In the past, where only a handful of developers were required to churn out a blockbuster, now hundreds of developers spend several years creating these things. Granted, we do have our fair share of indie darlings that rise to the top, but those are almost exceptions to the rule when you compare their market share to the incredible amount of money going in and out at the AAA level.

For a myriad of reasons, as games got more and more complex, it became harder for gamers and aspiring devs to get a behind-the-scenes look at the process. This lack of transparency has become something of a polarizing issue in the industry. On today’s episode, we break down the recent discussions involving developer transparency. What are the benefits of it? Is it worth the risk? Why don’t bigger developers share more? We cover all these questions and more.

Thanks for tuning in this week and we hope you enjoy the show! Contact us at: thedebuglog@gmail.com

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1 Comment

  1. October 12, 2017 at 12:02 am — Reply

    There will always be toxic people, so as soon as you put your work out there and therefore a part of yourself, they will jump on it. There is no way arround this, you can not change those people, but you can change how you react to their toxicity.
    The question is: Do you want to do what you like to do or do you want to do what others want from you.

    Aside from the toxicity most comments contain a true core depending on the standpoint they are coming from, so it is up to you to judge if that particular viewing angle is valid for you, your game and most of your audience. After all some things are just a question of taste and because everyone has a different one you can never fullfill everybodys wishes. Yu just need to overcome the haters 😀

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