Episode 65: Makin’ Stuff Look Good With Dan Moran

You lookin’ gooooood! In today’s episode we are covering the topic of visual effects in a conversation with our friend Dan Moran. Dan runs the Youtube channel Makin’ Stuff Look Good and works with Obinna and I at Sprockets as a Graphics Engineer. He is very knowledgeable when it comes to the subject of visual effects and graphics programming and shares this knowledge with us on the show. We talk about how he got his start, tools of the trade, shader programming, and how he approaches creating a new visual effect, like Winston’s shield from Overwatch. Get ready to have some knowledge dropped as we make stuff look good with Dan Moran.

Thanks for joining us this week and we hope you enjoy the show! Feel free to send any emails with questions you may have about today’s discussion to: thedebuglog@gmail.com

Be sure to check out Dan’s channel, as mentioned in the show, “Makin’ Stuff Look Good in Video Games.” His latest episode breaks down a cool shader effect in Dishonored 2.

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1 Comment

  1. June 19, 2017 at 6:36 pm — Reply

    Awesome! This youtube channel is awesome!

    I haven’t dug in yet because I am still using the standard unity things because I have no idea what any of this graphics stuff works but I do want learn it in the future so Im glad and awesome channel like this exists!

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