Podcast

Episode 48: Creating In-Game Communities with KTplay CEO, Spencer Liu

Community is the secret sauce to any successful game. Knowing this, bigger companies often hire a community manager whose full-time job it is to build that community, running from social networks to message boards, engaging players and keeping everyone not only interested in the game at hand, but also in the future of the company. While successful, this method involves a lot of time and resources, two things indie devs have in short supply. Recently, Andrew and Eduardo had the chance to sit down with Spencer Liu, CEO of KTplay, a company attempting to solve this problem in a very interesting way.

Thanks for tuning in this week and we hope you enjoy the show! Feel free to send any emails with comments, questions, and concerns about game dev interviews, to: thedebuglog@gmail.com

For more information about KTplay check out their website

Download Here

Take a second to support The Debug Log on Patreon!
Previous post

Episode 47: Making Your First Game

Next post

Episode 49: Streaming Assets Deconstructed

No Comment

Leave a reply

Your email address will not be published. Required fields are marked *