Episode 43: Increasing Productivity

If you get easily distracted from working on your game and you struggle to get things done, no worries, we got your back. This episode will help you increase your productivity. We cover three main areas that will make you more productive: Organization, Focus, and Time Management.

To improve your organization, we suggest you have your project well documented and have at least one to-do lists to help follow the steps you need to complete your project.
If your problem is that you cannot stay focused, we mention a technique that can help you. It is called: Pomodoro. In addition, you could eliminate main sources of distractions like your cellphone by just muting it and putting it away.

Time management is my favorite part because one of the things that we recommend is to listen to audiobooks or podcasts in your commute time. Having said that, click in the play button and enjoy this episode.

Thanks for tuning in this week and we hope you enjoy the show! Feel free to send any emails with comments, questions, and concerns about game dev interviews, to: thedebuglog@gmail.com

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  1. July 29, 2016 at 10:19 am — Reply

    Just thought I’d point out the irony that talking-about-increasing-productivity is not actually increasing your current productivity. I would guess that this specific Debug Log killed about 10 hours of productivity (considering 4-5 people, length of discussion, prep-time, etc…).

    This is a corollary of my #1 mantra which is…”Talking about creating games, is not the same thing as actually creating a game”.

    Although there was some good food for thought in this episode, most of it is fairly common sense and can only be effectively implemented by someone who already gets it. So, in general, you’re either “preaching to the choir”…or offering suggestions to people that will fail when they try to implement them.

    Feel free to delete this comment if you think it’s too negative.

    • July 29, 2016 at 5:31 pm — Reply

      Hey Joe, thanks for listening!

      I’m glad you found some of the episode interesting. We do understand your “preaching to the choir” critique. We don’t claim to be any type of experts on the show. The concept is just 5 devs sharing different points of view from a range of experience levels. So many people who listen to the show are better and smarter game devs than we will ever be, but we also have a ton of beginners who are fighting the intimidation factor and trying to create their first game. We really do try our best each episode to bring something of substance to both of these groups. I’m sorry you feel we fell short this week.

      In principal we totally agree with your #1 mantra: ”Talking about creating games, is not the same thing as actually creating a game”. We give this advice all the time to developers who are obviously stalling when they should be starting a project. That being said, we think it is essential to take the time to reflect, learn, and grow with fellow developers.

      Also, if we are being honest, ”Talking about people talking about creating games, is not the same thing as actually creating a game” is just as valid. Don’t worry, we forgive you this time :) Thanks again for listening and the feedback!


      P.S. – We don’t delete comments because of their negativity. We welcome all feedback. That is the only way we get better.

  2. Plínio José
    July 29, 2016 at 2:31 pm — Reply

    I really like your podcast guys. Very funny and intuitive. If possible I would like to ask for two things:

    1. A podcast about the Unity’s staff regarding the roadmap development (be Alpha, Beta or even Development) Vs the documentation.
    So far Unity been really helpful but some realeases are getting faster than the documentation gets updated. Maybe a talk about it?

    2. That presentation song is amazing. May I ask for it’s mp3? =D

    Thank you alot for this amazing podcast. Please don’t stop! bring more and more content!

    • July 29, 2016 at 5:40 pm — Reply

      Hey there,

      Thanks for listening to the podcast!

      1. Genius! We would love an interview episode like this on the show and we will try our best to reach out to some of the folks we know that work at Unity Technologies to see if they can speak on the Roadmap progress and their rapid iteration and patch releases. So yeah, thanks for this!

      2. We aren’t free to distribute the song as we please, but you can purchase the track by Reaktor Productions via Premium Beats.

      Thanks again for the positive vibes and we hope to hear from you again. If you’re not in our Facebook group, The Debug Lounge, join it!


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