Podcast

Episode 30: Rapid-Fire Roundup

That’s right folks, it’s time for another edition of “Rapid-Fire Roundup”.  This week Eduardo gives us the skinny on Unity’s in-development input system, Zack dives deep into the differences between two of his favorite games, Obinna tells all about the latest in pizza ordering AI technology, and finally Andrew wraps up the discussion with a collection of stories including one about a game jam on a train. All that and more on this episode of The Debug Log.

Thanks for tuning in this week and we hope you enjoy the show! Feel free to send any stories you want to hear us cover in the next “Rapid-Fire Roundup”, to: thedebuglog@gmail.com

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Stories We Covered:

  1. Unity’s New Input System
  2. The Division: Endgame Problems
  3. Microsoft Build Conference – Bot Framework
  4. XBOX vets form mixed reality studio Loook
  5. Mike Tyson’s Punch-Out!! still has secrets to share, 29 years later
  6. Non-compete lawsuit against Ark: Survival Evolved maker is reportedly settled
  7. NYU Game Center Incubator opens up to all devs
  8. Train Jam brings game designers closer on a cross-country trip to GDC

 

 

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