Podcast

Episode 21: Game Monetization with Oscar Clark, Unity Evangelist

If you’ve had the opportunity to attend Unite in the past couple of years you’ll recognize today’s guest. With his signature hat and jovial personality, he’s hard to miss. I am of course talking about Oscar Clark, another awesome Unity Evangelist.

We met Oscar at Unite 2015 in Boston and we were thrilled when he offered to come on the show. The topic of discussion we laid out for him was game monetization, but he went much deeper than that. In what turned out one be one of our longest interviews yet, Oscar shared some amazing insights, not just on monetization strategies and how to implement them in your game, but also on the underlying design principles that motivate player engagement in the first place. Lots of great actionable advice here. As always, if you have any questions for us or Oscar send them to thedebuglog@gmail.com or leave them in the comments below.

Check out Oscar Clark’s Unity Blog

Follow Oscar on Twitter!

Download Here

Take a second to support The Debug Log on Patreon!
Previous post

Why You Should Start Using Singletons in Unity

Next post

Episode 22: Game Design Documents: What, When, Why?

1 Comment

  1. March 10, 2016 at 1:12 am — Reply

    This was an awesome podcast with lots of new information from someone clearly very experienced.

Leave a reply

Your email address will not be published. Required fields are marked *