Episode 9: Motion Capture on a Budget with James C. Martin

hiyah, hiyah, hiyah! Ahem, that was me practicing my jiu jitsu moves via text… anyway, horrible jokes aside, if you’ve ever wanted to motion capture your fighting moves, dances moves, or pretty much anything else — then this episode is definitely for you!
In this episode we talk to James C. Martin, Owner and operator of Mobacap, a company that specializes in providing motion capture services. James talks about a powerful, yet inexpensive mo cap suit by Noitom called Perception Neuron. He also discusses some very interesting 3D and 2D tools, in CrazyTalk and iClone, that integrate nicely with Unity.
Thanks again for tuning in this week and we hope you enjoyed the show! Feel free to send any emails with comments, questions, and concerns about motion capture in Unity, to: thedebuglog@gmail.com
Game of the Week
Rust – Facepunch Studios
TL;DL — “Too long, didn’t listen”
- Company is based in Beijing
- Pro Tip: “Noitom” is easy to remember — “Motion” spelled backwards.
- Not traditional markerless mo-cap
Perception Neuron is the Motion Capture Suit by Noitom
- Perception Neuron is a different approach to mo cap
- The user put on “neurons” that measure G-force and movement of the body
- It’s a “HumanIK approach” to motion capture
- Attractive motion capture option for Students, Universities, Small Business
- $2000 for Hardware and iClone Animation Pipeline Software
One 32 Neuron suit
Educational $1600 - Comes with 5 suits with the purchase.
- Adjustable suit to any body type.
- $2000 for Hardware and iClone Animation Pipeline Software
- Access Neuron is the software that runs the motion capture.
- light software that can run on just about any machine.
- WiFi Compatible motion capture — so you can record pretty much anywhere.
- Think of it as the “Geek Squad” of Motion Capture
- Motion Capture on Demand
- Mobacap brings the “jiu jitsu” actor, tumbler, or athlete you need to you. So, if you don’t have to have that talent in-house to do the motion capture actions, Mobcap can find that for you.
- CrazyTalk is a 2D facial animation tool developed by Reallusion
- There’s a Unity plug-in for Crazy Talk.
- Available on Asset Store
- CrazyTalk was their first product that was aimed at 2D facial animations
- Check out this cool demo reel of CrazyTalk
- Realtime 3D animation tool
- Produced a plugin that allows to you live stream data straight to your mo cap rig while in Unity.
- Pixel Ripped 1989
- Developed by Pixel Ripped
- Steam Greenlit and developed for Oculus Rift
- Available on Steam
Andrew’s daughter turns 5 in this episode as well! Happy Birthday!
1 Comment
Hey
Really this is a very CrazyTalk
please continue