Episode 7: How to Build a Community Around Your Game with Unity’s Mark Schoennagel

Download the Episode Here

Oh. My. God. It’s Mark Schoennagel!!! *throws panties at stage!* That’s right, folks! We’ve managed to snag an interview with an inside man in Unity Evangelist, Mark Schoennagel. If your memory isn’t as bad as ours, then you will probably remember Mark Schoennagel who MC’d the Awards show (quite beautifully) at Unity’s Unite 2014 in Seattle and who will be doing the same during the 2015 Unite Conference in Boston.

In this episode, we speak with Mark about his background as an animator and role as a Unity Evangelist, how to build community for your game, and also wheedle Mark into giving us some of his favorite tips and tricks when developing for the Unity game engine.

Like always, we are glad you’re tuning in this week and we hope that you enjoy the episode! Be sure to send any emails with comments, questions, or thoughts you have about community development to: thedebuglog@gmail.com

Game of the Week

City Skylines – Paradox Interactive


Take a second to support The Debug Log on Patreon!
Previous post

Episode 6: Virtual Reality and Unity3D

Next post

Episode 8: Top 5 Picks from the Asset Store

No Comment

Leave a reply

Your email address will not be published. Required fields are marked *