Episode 1: You Put My Data Where?!
Woe is me! Ryan breaks a few hearts in this episode with his west coast news, so it was tough pulling Zack away from his bucket of Breyers ice cream and stopping him from binge watching the whole second season of “Friends” in order to record this week.
That said, today’s episode is a bit of a doozy as we get rather intimate with a slew of data solutions for Unity. We talk about the built-in Unity PlayerPrefs, the cloud storage solution Parse.com, and a few others that we’ve played around with while developing our games.
Thanks again for tuning in this week and we hope you enjoyed the show! If you have any other data solutions that you absolutely love, or absolutely abhor, feel free to drop us a line at: firstname.lastname@example.org
Unity PlayerPrefs API – http://docs.unity3d.com/ScriptReference/PlayerPrefs.html
Parse.com – https://www.parse.com
Catalyze.io – https://catalyze.io
Game of the Week
Hearthstone – Blizzard Entertainment, Inc.