Episode 0: Hello World!

Download the Episode Here

It’s been a long road since Unity’s Unite 2014, when The Debug Log was first conceived in the streets of Seattle. It was at the conference, while surrounded by so many innovative minds, inspiring games, and tools developed for and using the Unity game engine, that the guys decided to give back to the Unity community by creating their very own podcast.

After months of procrastination and five too many test episodes, the guys finally get together to talk about “All things Getting Started.” We all weigh in on how we started in game development, from loading DOS from floppy disks and finding love at first type with text-based gaming to developing smash Indie hits for XNA.

The guys discuss several important Unity features as well as take a moment to answer a question that often rears its head to new developers, “So, I’ve downloaded Unity. Now what?”

We are all super excited to be launching the podcast and hope that this episode, and the ones that follow, all work to strengthen and build the community of Unity developers that we love. Thank you for joining us on this journey and we sincerely hope to hear from each of you personally!


Game of the Week

Beseige – Spiderling Studios ( Get it on Steam )

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Episode 1: You Put My Data Where?!


  1. Jonas
    April 24, 2017 at 11:30 am — Reply

    Just started listening to episode 0 and looking forward to it! :)

    I was wondering if there was a place to download all the episodes at once? so i dont have to drop by each link and download 😀

    Best regards Jonas

  2. August 7, 2019 at 5:17 am — Reply

    Just finished the first episode! Looking great! 😀

    By the way, great game Beseige.

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