Welcome to The Debug Log!

A podcast about game development. This is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Join them each week as they deep dive into the evolving world of game development.

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025-Rapid-Fire-Roundup
Podcast

Back at last! It’s time for another edition of “Rapid-Fire Roundup”. This week we break down the colossal new version release from Unity, resist the temptation of a cheaper Oculus, assess the fallout from the Fallout 4 ad campaign, and get our minds blown by the amount of money in Esports

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Technical Directing with Benjamin Jordan
Podcast

From flunk to hunk! In this week’s episode, we have the privilege of sitting down with the Studio Technical Director of “Sprockets,” Benjamin Jordan, who talks about his experience, growth, and the lessons he’s learned as a TD. Knowledge is dropped consistently throughout this episode as we explore his early

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078-E3-2017-Wrap-up
Podcast

E3 2017 has come and gone and as usual, we are left with a bevy of game industry news to wade through. There were some significant format changes to show this year, some major hardware announcements from Microsoft, and as always, a ton of info on new games that we

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Targeting AAA Game Studios with Ryan Killgore
Podcast

AAA: From Start to Finish! In this week’s episode, we sit down with another one of our fantastic co-hosts, Ryan Killgore. We jump into an in-depth conversation about how Ryan took a very deliberate approach to his career in game development, mapping out his way to becoming a AAA game

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076-Design-Patterns-Observer
Podcast

Hello, guys. Here is another episode of the series about design patterns. For this round of basic patterns, I wanted to finish with the observer. In next episodes, we will be focusing more in design patterns that improve performance. Anyways, that is in the future. In this episode, we talk

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